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Sky Dome Effect PDF Print E-mail

Now then using the box tool [shit + x] pull up the number [n] panel and enter these values:

There you go all the modeling is done save this file as "soft_lights.lwo", remember where you save this file. Now we need to send this to layout and setup the textures and we are ready to go. Close modeler and open layout (Lightwave). In a new scene add the soft_lights.lwo. Open the surface editor and click on the globe surface. Change your surface setting to match.



 
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