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Sky Dome Effect PDF Print E-mail

3D is a wonderful art that is challenging and fun. A lot of people who want to do art now can with a little help from technology. Now not only do we have to understand artwork we have compounded it with technology. Remember the artist creates art not the tools he uses. With this technology comes complexity. Using a 3D program requires many different skills from being a gaffer to being a sculptor. With that in mind let's take a look at creating the well seen sky dome.

Note: If you already have modeler open save any work you have done!

Since this is a Lightwave site I will explain how to accomplish this using Lightwave. Open up modeler and create a ball that is 1 KM in dimension. [f] Flip your polygons so they are facing inwards. Now change the surface name to "Globe" by pressing the [q] key.

Some people delete half the globe but I just usually leave them and add the floor. You might be able to save some render time by deleting half so experiment and find out what works best for you. Now then let us add the floor.

Click on layer 2 and also put layer 1 in the background.



 
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